In the early days of online multiplayer games, the average speed of an internet connection was not nearly as fast as it is now. When playing these games, information traveling between the client and server could vary greatly. Because of the inconsistency in connection speeds, we had a term LPB, or low ping bastard. No matter what game was being played, there always seemed to be one person on every server whose connection was considerably faster. They, of course, ruled the game since their information was getting to the server far before other players. This happened more often than not, considering that the LPB on the server often had a ping of 60ms and others ranged between 300 and 400ms, so the difference could be huge.
Modern multiplayer games are, of course, designed with some compensation built into them for connection speeds, but even with that, sometimes odd things can happen. I have not heard the term LPB in a very long time, although I have certainly experienced cases where I have 100+ms ping on a server and someone in the 20ms range continues to wreak havoc on me. That is not to say that games are all about ping and not skill, because I am certainly not the most skilled player in the fast paced FPS genre where ping counts the most.
The Killer Wireless-N 1202 mini PCIe NIC card is designed to minimize latency, particularly when gaming. Qualcomm has optimized the chipset and software on the Killer Wireless-N 1202 by integrating a proprietary quality of service (QoS) technology that they call “Advanced Stream Detect”. The Advanced Stream Detect technology classifies network traffic based on bandwidth needs for a lag free experience. The Wireless-N 1102 adapters support dual band connections at 2.4GHz and 5GHz and 2 stream MIMO conforming to the 802.11a/b/g/n standards. The top speeds that can be reached are 300 Mbps using an 802.11n connection. Killer also integrates power saving technology into the chipsets and Bluetooth connectivity.