Many games are released every year but very few get to compete for the venerable “game of the year” title. Even before a specific title is released, the hype built up is tremendous and gamers often know which ones will most likely win the crown. In 2011, two titles coming out in the fall are vying for this title. Both are modern warfare based first person shooters that have a massive fan base but have taken a different approach when it comes to their respective core game engine. While Infinity Ward’s Modern Warfare 3 will use relatively the same IW engine as it has in their previous titles, DICE’s Battlefield 3 will make use of the next generation Frostbite 2 engine, which features unique DirectX11 technologies, a refined physics processing and a new type of character animation technology.
A new game engine, of course, means that consumers will be concerned whether their system is capable of running Battlefield 3. The minimum system requirements listed on the Battlefield 3 blog are reasonable enough, needing only a 2GHz dual core, 2GB RAM and a DX10 compatible video card with 512M of RAM, but the recommended requirements need quite a bit more. Specifically, EA recommends the GeForce GTX 560 and Radeon HD 6950 as suitable GPUs, paired with at least 4GB of system RAM.
Battlefield 3 beta was released on Sept 29 and allows those who pre-ordered the game on EA’s Origin service to try it out before its launch on Oct 25. Battlefield 3 beta will be a good barometer to determine if the new Frostbite 2 engine does require a lot more GPU horsepower so users can determine whether or not they need an upgrade. Other than GPU performance, users with an older quad-core CPU might also be concerned whether BF3 requires them to upgrade to a new platform, overclock their current CPU or if what they currently have is more than enough to handle the new physics engine.
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