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First Look: NVIDIA Introduces Apex at GDC E-mail
Thursday, 26 March 2009 17:31
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Apex Introduced at GDC

 

This morning @ 8:00 AM PST, Hi Tech Legion attended an NVIDIA press briefing which covered a review of the acquisition and development of PhysX in the last year. NVIDIA also introduced the newest addition to the PhysX API which is APEX, which will solve many design problems game developers have experienced in the past.

At this time PhysX is the most developed physics API, there are over 150 Games which utilize PhysX and over 25,000 active and registered developers. EA Games, 2K Games and THQ are some popular gaming software publishers who use PhysX API in their releases. The PhysX API is also used in Game Engines, Middle Ware and Modeling and Animation Tools (UE3, Speedtree, and Maya to name a few).

NVIDIA has made using the PhysX API developer friendly by offering them a PhysX analyzer and debugger. This is to further assist in PhysX enabled software development and encourage software developers to use the PhysX API knowing they will have support.



 
Hi Tech Legion News & Press Daily News First Look: NVIDIA Introduces Apex at GDC