
NVDIA unleashed a New NVIDIA Maximus Technology at SIGGRAPH 2012, to dramatically accelerate workflows for digital content creators and design professionals. The second generation Maximus Technology features the fastest, most efficient GP architecture that's currently available, and that is NVIDIA Kepler!
The next generation of Maximus is allowing a whole level of total freedom and creativity, by simultaneously, performing complex analysis and visualization of a single machine, with unparalleled performance and efficiency.
Mark Priscaro reported on the NVIDIA website more of the amazing details and inner workflows for the newer second generation Maximus Technology as excerpts from his article post follows.
Take for example the digital content creators at a52, a boutique visual effects studio in Santa Monica, California, that has worked on numerous award-winning advertising campaigns as well as the opening title sequence for the Emmy-winning Game of Thrones.

The latest NVIDIA Maximus system offers digital content creators and design professionals unparalleled performance and efficiency.
"New NVIDIA Maximus systems have dramatically improved workflows for a52’s digital lighting and shading artists, who can produce more iterations of color and lighting faster than before. This allows them to get reviews to clients for input and approval quicker."
Check out the impressive workflow performance gains in this demo video by Lon Grohs, vice president of business development at Chaos Group:
For additional information of the new NVIDIA Maximus Technology at http://www.nvidia.com/object/maximus.html
Scientists and doctors in the world seem to be constantly evaluating genetics and discovering new information. It was not that… Read More
The life of a genie cannot possibly be wonderful. It isn’t so much the fact that he or she has… Read More
While children in the United States had Superman to look up to back in the 60s, the children of Japan… Read More
While CPUs and video cards are often upgraded with regularity, components such as cases, storage, optical drives, displays, and power… Read More
Recently there have been some studies done on video gaming and memory. Studies being done on the effects of video… Read More
Noise has long been accepted as part of our daily routine, an unfortunate byproduct of a busy and productive life.… Read More
In January of 1986, someone thought it was an OK idea to put the Replacements on live TV. SNL, to… Read More
Product cycles in the PC industry are predictable, for the most part, and growing increasingly tedious each spring. Many enthusiasts… Read More